Your flight report

Every flight you file gets a report card: an image with a score out of 100, ready to save or share. Flights flown with CAVacars 2 get the full flight report, which scores the whole flight: your landing plus ten procedure checks, from landing lights to taxi speed. Other flights get a landing report, which scores the touchdown only.

Example flight report

Where you'll see it

Flights flown with CAVacars 2 1.8.0 or later also get a detailed flight report: your takeoff, approach and landing measured against the runway. See Your detailed flight report.

Flight report or landing report?

You filed with You get
CAVacars 2 1.1 or later A flight report: flight score, landing score and procedure checks
Older CAVacars 2 versions A landing report
smartCARS 3, FsACARS A landing report from the touchdown in your flight log, or from the landing rate alone if the log has none
Manual PIREP No report

A landing report from another app's log says so at the bottom of the card. Those apps record less, so values they don't have count as normal, and pitch isn't scored.

What's on the card

See Achievements: Your Landing Data for how each touchdown number is measured.

The flight score

The flight score is out of 100:

Flight score = 30% of the landing score + 70% of the procedures score

In the example above, a 98 landing and a 96 procedures score make 0.3 × 98 + 0.7 × 96 = 96.6, so a flight score of 97.

A crash scores 0.

Flight score Grade
90–100 Excellent
75–89 Good
60–74 Fair
40–59 Needs work
0–39 Poor

The procedure checks

Each check is worth a number of points. The procedures score is the share of those points you kept, out of 100. The 70 points of the flight score are split between the checks like this when they all apply:

Check Weight Worth in the flight score
Landing lights 10 9.3
Bank angle 10 9.3
250 kt below 10,000 ft 10 9.3
Overspeed 10 9.3
Stable approach 10 9.3
Strobes 5 4.7
Pitch 5 4.7
Stall warnings 5 4.7
Taxi speed 5 4.7
G-load 5 4.7

A check that doesn't apply to your flight is left out, and the others share its points. For example, the 250 kt check is skipped if you spent less than a minute below 10,000 ft, and the approach check if no approach was recorded.

Like the landing score, every check has a free allowance: nothing below it costs anything, so a light switched on a few seconds late or a takeoff roll through taxi speeds doesn't hurt. Above it, the loss grows steadily until the check is worth nothing. Times are in the air after takeoff and don't include time paused, unless the table says otherwise. Altitudes for the 10,000 ft checks are above sea level.

Check What's measured Free up to All points lost at
Landing lights Time with the landing lights off below 10,000 ft 30 s 5 min
Time with them on above 10,000 ft (the lesser slip: half the points at most) 2 min 15 min (half the points)
Strobes Time with the strobes off in the air 30 s 5 min
Bank angle Steepest bank 33° 50°
Time banked past 32° 10 s 1 min
Pitch Highest nose-up pitch 20° 30°
Lowest nose-down pitch 10° down 20° down
250 kt below 10,000 ft Time faster than 260 kt indicated below 10,000 ft (250 kt plus 10 kt grace) 10 s 2 min
Overspeed Time with your aircraft's overspeed warning on 3 s 1 min
Stall warnings Stall warnings above 300 ft above the ground (the horn in the flare doesn't count) none 2 warnings (half the points each)
Stable approach On your last approach, between 1,000 and 50 ft above the ground: time sinking faster than 1,000 fpm 5 s 20 s
Gear not down passing 500 ft above the ground 60% of the points lost
Taxi speed Time on the ground between 30 and 45 kt ground speed, before takeoff or after landing (the first 45 s after touchdown don't count) 20 s 2 min
G-load Highest G above 100 ft above the ground 1.8 G 2.5 G
Lowest G above 100 ft above the ground 0.3 G −0.2 G

Light aircraft below 10,000 ft: in a piston, a helicopter or a turboprop under 30 seats, if the flight never climbs above 10,000 ft (a minute above is fine) and the landing lights are on when the wheels leave the ground and when they touch down, switching them off in between costs nothing. The landing lights tile then says Takeoff & landing. It goes by the aircraft you flew in the sim, so it only applies when that model is in our aircraft list.

Where a check has two rows, the worse of the two counts. On a go-around, only the final approach counts for the stable approach check.

A normal airline flight scores in the 90s. Lights on below 10,000 ft and off above, strobes on, no more than 25–30° of bank, 250 kt below 10,000 ft, gear down early and a steady approach, and walking pace on the taxiways. In the example above, the landing lights were left on for 8 minutes above 10,000 ft and the taxi was a bit quick for 35 seconds, which cost 3 of the 75 procedure points.

On the map

The flight map on your PIREP page shows where things happened. Each kind of marker has its own colour, and the legend in the corner turns each group on or off:

Highlighted stretches need CAVacars 2 1.6 or later; older flights show the scorecard markers the flight log can place.

The landing score

You start with 100 points and lose some for each thing that wasn't ideal. Nothing below the "free" limit costs anything. Above it, the penalty grows steadily up to the maximum.

What Free up to Penalty
Rate 120 fpm Up to −10 at 300 fpm, −40 at 600 fpm, and −60 at 1,000 fpm or more
G-force 1.3 G Up to −20 at 2.0 G
Bounces none −10 per bounce, −20 at most
Bank 2° Up to −15 at 7°
Crab 3° Up to −10 at 8°
Pitch 0 to 9° nose up −10 for touching down nose low (below 0°). Up to −15 at 12° nose up, where tail strikes start

A crash scores 0.

Landing score Grade
90–100 Excellent
75–89 Good
60–74 Firm
40–59 Hard
0–39 Very hard

A normal landing scores well. An airline-style touchdown of 150–250 fpm with the wings level and the nose lined up lands in the 90s. You don't need a greaser for a top score, so don't float down the runway chasing one.

The notes

Note When
Butter 0 to −60 fpm, 1.15 G or less, under 2° of bank and no bounce (the same as the Butter achievement)
Smooth landing A score of 90 or more with nothing to flag
Firm touchdown / Hard touchdown Harder than 300 fpm / harder than 600 fpm
High G Over 1.3 G
Bounced One or more bounces
Wing low Over 2° of bank
Not de-crabbed Over 3° of crab
Nose wheel first / Tail strike risk Pitch below 0° / above 9°

At most three notes are shown, worst first.

Overheard in the cabin

Your passengers have opinions too. Every report comes with two or three short comments from the cabin about your flight, for example:

“Did we land yet?” — Seat 14C

“I counted 3 landings. Do I get 3 sets of miles?” — Seat 22D

“That sunset on approach! I took forty photos.” — Seat 9A

They're made up, just for fun, and they never count toward your scores. What the passengers talk about depends on how the flight went:

On a cargo flight the cargo does the talking, and on a ferry flight there's only the crew member riding along in seat 1A. A flight counts as cargo when it was booked as one, or when its tour, event, ferry flight or aircraft mentions cargo or freight.

You'll find the comments in the post-flight summary in CAVacars 2, on the PIREP details page (all of them), and on the report image (the first two). The same flight always gets the same comments.

What the scores are for

The scores are for fun, bragging rights and getting better. They don't decide whether your PIREP is approved (see Filing your PIREP), and they don't count toward achievements on their own.


Revision #8
Created 30 October 2026 05:36:42 by Jan P.
Updated 12 November 2026 02:57:43 by Jan P.